Mar 17, 2009, 10:28 PM // 22:28
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#21
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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[trapper's focus] does not prevent interruption from [savage shot]
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Mar 17, 2009, 11:17 PM // 23:17
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#22
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Wilds Pathfinder
Join Date: Jul 2007
Guild: [IG]
Profession: R/
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Only ever seen a trapper once in AB but he died a fair bit and wasnt much use to his team.
[Incendiary Arrow]/[Burning Arrow]/[Melandru's Shot] based builds are alot more fun and useful for AB. I usually ran (been a while since i AB'd) one of these with [Distracting SHot][Savage Shot][Hunters Shot][Apply Poison][Natural Stride][Troll Unguent][Mending Touch]
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Mar 17, 2009, 11:45 PM // 23:45
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#23
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Wilds Pathfinder
Join Date: May 2008
Location: Volterra, Italy
Profession: A/
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Quote:
Originally Posted by DarkFlame
That's pretty much your problem. There are only so many skills available in Pre and only so many things you can do. You're stuck in that play style, where there are no interrupts, foes are ridiculously weak with crap AI and you hardly ever encounter other players.
Pre is nice and all, but you have to realize its an early tutorial. AB is not. Go play some more of the rest game.
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AB is like presearing for PvP...but yes of course presear is much easier than playing other players.
And WOW just WOW OP, seriously stop the freakin QQ. This is the worst serious non troll QQ I've read in a while. Skills DO perform the way they should consistently, just because you got Trapper's Focus doesn't mean that they can't dshot your traps and kill you with Burning Arrow. Try some of the builds posted earlier, like that Burning Arrow one would be a good start in AB. I don't mean to be rude/troll but reading your QQ posts and complaining about something YOU'RE doing wrong just pissed me off.
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Mar 18, 2009, 03:20 AM // 03:20
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#24
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Lion's Arch Merchant
Join Date: Mar 2006
Profession: R/Me
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look is sounds like you are fairly need to pvp and thats fine but it you want to stay alive and contribute to your team then you need to start with the basics AND accept the fact that builds you try to come up with will generally suck without the experience.
Alot of people have given you good advice as to were to start but just so you know, start here.... http://guildwars.wikia.com/wiki/Main_Page
Check out the build section for rangers. Also take note of WHY the build works, that is perhaps the most important part. AB in my opnion, is a good place to begin to learn pvp because it is fun.
Also yes trapping is terrible in ab. Unless you are doing it for the lol or gimic then there are other builds that are much better.
Finally, ask your guild for help, if they know a little bit about ab and want to win then that is perhaps your best resorce.
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Mar 18, 2009, 06:23 PM // 18:23
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#25
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Desert Nomad
Join Date: Dec 2007
Location: USA
Guild: [Thay]
Profession: R/Mo
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You need to rethink your PvP tactics. There is a stick on how to play ranger. Start from there. Then go steal some builds from PvX wiki. After that, make your own builds.
If you want to learn to PvP, better to start with RA than AB. There you do find some good ppl at PvP to play against.
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Mar 18, 2009, 11:50 PM // 23:50
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#26
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Frost Gate Guardian
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while it seems that you're getting poked and prodded here (folks should be picking up on the 90% presear), the trapping in AB isn't completely terrible (not the best options for you either but it can work).
Path trapping is great, especially if the map has a "pattern" for capping shrines. Same goes for mobbing. You can also plow shrines as well. May not be the most effective thing but slowing down cap groups or mobs has it's advantages.
As others have eluded to, skills that prevent interruption like [mantra of resolve] can work (a lot of ranger stances will do the trick most of the time - [whirling defense], [lightning reflexes] etc.)
granted folks aren't the biggest wiki fans but here are a quick couple I found that appeared fine
smoke trap build: [build=OggjcxYc4MBblTyZ58YKO/6kL] (you won't need a rez for AB so can take something like [troll unguent] etc)
oathshot trapper:[build=OggjcxYc4MCnKjyJ58Y4O9ykL]
personally I've always been a fan of oathshot trapping or spirit builds (which includes Rit spirits). It's usually a good way to refresh and start again. Again, same thing as the build above, don't need the rez and take another utility skill like [troll unguent]
didn't see a great trapper's focus build but trapper's speed and trapper's focus along with a few traps and a block stance or two will be fine in most cases.
as for the AB aspect, don't worry too much about deaths there. It does add to the score total but there's no dp and you rez relatively quick so go out and experiment until you start picking it up (ask your guildies and alliance mates for hints/tips/help too).
g/l
elk
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Mar 19, 2009, 01:44 AM // 01:44
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#27
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Will Bull's Strike for $!
Join Date: Apr 2006
Location: Isle of the Dead
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AB is full of builds that can FUBAR a Trapper pretty quickly.
The main thing to remember is that unless you can avoid getting hit, your traps are going to be interrupted. As a Trapper, it's better to stay a few steps ahead of the group you are trying to harass, because that is what you will be doing. You need to lay your traps and get out, moving to the next area and then leaving before the group catches up to you.
Trapping major pathways works best, as well as trapping shrines that you control that might be attacked soon. Otherwise, you're better off running a Bow Ranger and spiking targets with attacks.
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Warrior for Hire
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